DotsAndBoxesFSharp
Dots And Boxes Game Written in F#, C# & WPF
This is a project so I can learn some F#, and improve my WPF while I am at it. It is a port of my Haskell dots and boxes game although I think I will go further with this as programmin in F# is a bit more fun (having access to the whole of .NET an being able to 'cheat' with imperative code when I need it.)
It uses the Caliburn.Micro framework which I threw in because it is neat and because I will be using it at work so this is some practicing.
Licence
The MIT License (MIT)
Copyright (c) [year] [fullname]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.