mcconahey's Stars
Unity-Technologies/arfoundation-demos
AR Foundation demo projects
devdogio/general
devdogio/Rucksack
wave-harmonic/crest
A class-leading water system implemented in Unity
laurentClave/Ocean_mobile_with_boat_physic
mcconahey/Unity-Doom
Getting gameplay running alongside DoomLoader
mcconahey/GamePadSampleUnity
Unity Gampad sample for Android and PC
mcconahey/GitbookDevdogTheme
mcconahey/Scene-Cleaner-Pro-Docs
mcconahey/Sci-Fi-UI-Design-Docs
mcconahey/Quest-System-Pro-Docs
mcconahey/Inventory-Pro-Docs
mcconahey/Inventory-Pro
mcconahey/RucksackDocs
Documentation for Rucksack
mcconahey/Rucksack
mcconahey/Quest-System-Pro
Unity-Technologies/PostProcessing
Post Processing Stack
ExtendRealityLtd/VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
Scrawk/Ceto
Ceto: Ocean system for Unity
unitycoder/DoomStyleBillboardTest
Shader to display camera facing billboard, with different texture based on player position angle
PavelDoGreat/Super-Blur
Screen and UI gaussian blur for Unity
ElementMo/Unity-ObstacleAvoid_AutomaticDrive
An auto-dive and obstacle avoidance car demo
ElementMo/Unity-AirportSimulationSystem
Simple Airport Scene
sturdyspoon/unity-movement-ai
A Unity library for common movement AI
ue4plugins/StreetMap
Import OpenStreetMap data into Unreal Engine
riperjack/ue4_object_pooling
My implementation of object pooling for Unreal Engine 4.
googlearchive/soundstagevr
ElectricNightOwl/ArmSwinger
ArmSwinger is an artificial VR locomotion library developed on Unity 5.4. ArmSwinger allows you to use your arms to control your position in 3D space in a natural way with minimal disorientation.
tim-hub/Simple_Joystick_Unity
A simple joystick for unity3d engine.
sotos82/ProceduralTerrainUnity
A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.