Use Slate and UMG to impletement flipbook animation
I have searched the solution of UI flipbook animation for a long time, but there is none provides full control of the animation,like pause and stop.For example,the flipbook node in material editor is hard to pause or just play once.So I decide to find another way to do that.Although this should not be the best way to do that, I am closer to my purpose.
Features:
- Provide simple control of the animation, like playing, pausing and so on.
- Implement the main logic in slate, and wrap it with UWidget, so it is easy to use in UMG.
- Just implement an OnAnimationEnd delegate, you can use it like OnClicked of the button.
New:
- Provide loop interval property.
- Add auto play loop option.
UE4 version: 4.15.1