a collection of stuff that isn't supposed to be written in the type system but is.
arc
puzzles from the ARC-AGI prize competitiondocs
book; see below
want to learn how to do some of this black magic? i will be writing a small tutorial that will hopefully teach you some of the tricks and thought process involved. the type system is powerful and shouldn't be gatekept!
please note that i will assume you already have a basic understanding of typescript and how it works. it is highly recommended that you at least know what the following ideas mean:
- duck/structural typing
- nominal typing
- covariance/contravariance/invariance/bivariance
- supertype/subtype/superset/subset
- homomorphism
- finite state machines
- functional programming
- soundness