The overall idea of this project is to procedurally generate clouds. A full project specification and an in-depth explanation of the implemenation can be found online: http://proceduralclouds.blogspot.de/2014/10/project-specification.html
A demonstration is available on YouTube: https://www.youtube.com/watch?v=tuxOmMPpg1Y
----- Setup -----
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Download the OpenGL-Tutorials from http://www.opengl-tutorial.org/download/
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Follow the setup instructions on http://www.opengl-tutorial.org/beginners-tutorials/tutorial-1-opening-a-window/
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Insert the class files in any project (i.e. the sandbox project)
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Copy the shaders to the shader directory
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Build the project
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Start the generated .exe file (the shaders have to be in the same folder)
--- Controls ----
- 'Esc' to exit the program
- use the arrow keys to move
- use the mouse to look around