Original world: https://vrchat.com/home/world/wrld_d02883d1-7d79-4d51-87e2-b318ca4c2b37
Follow the Collisions layers steps first before importing package!
This project can be downloaded from The releases page
- Install VRCSDK 3
- Install Udon Sharp
- Import the package
There are some objects that need to be set to only collide on a seperate layer.
Check the scene ht8b_public
for a full setup example
Recommended steps:
- Edit > Project Settings > Tags and Layers
- Set User Layer 23 to:
ht8b
- Edit > Project Settings > Physics
- In the collision matrix deselect all apart from itself for the new layer as so:
The project includes some small scripts to change / toggle stuff between quest/pc versions
It has to be manually changed
On the top of the prefab there is one:
And in the scene __MAIN__
also has one of these scripts
- HT8B once again has a position requirement, this time its that the Y position in the scene of this prefab should equal 0.0
- This project is currently not designed / tested with more than one instance of a table in a world and is currently unsupported