meeq
Full-product developer with an affinity for web technologies, retro-computing, open source, and building "the simplest thing that could possibly work".
@hyperspheretechPennsylvania, United States
Pinned Repositories
advent-of-code
Solutions for Advent of Code https://adventofcode.com/
AnotherWorld-N64
Port of Another World to Nintendo 64 using the open-source LibDragon SDK. Based on the bytecode interpreter by Fabien Sanglard and Gregory Montoir.
dr-mario
An unfinished web-based clone of Dr. Mario using an NES-style aesthetic. Original game design, graphics, sounds, and music by Nintendo
FlappyBird-N64
Clone of Flappy Bird for Nintendo 64 built using the open source LibDragon SDK. Original game design, graphics, and sound effects created by .GEARS
JoypadTest-N64
Working draft of a new controller subsystem for LibDragon. Allows N64 homebrew developers to easily support GameCube controllers.
KeyboardTest-N64
Nintendo 64 test ROM to detect the RandNET Keyboard peripheral using the open-source LibDragon SDK.
SaveTest-N64
Nintendo 64 test ROM to detect cartridge save capabilities using the open-source LibDragon SDK.
tamatrix
Creating the Tamagotchi Singularity
Tamatrix-Xcode
Port of Tamatrix, a Tamagotchi hive emulator to iOS, watchOS, and tvOS devices. Original emulator developed by Jeroen Domburg
Yeti3D-N64
Updated fork of Yeti3D PRO port to Nintendo 64 by ChillyWilly using LibDragon. Original version of Yeti3D PRO created by Derek J. Evans
meeq's Repositories
meeq/FlappyBird-N64
Clone of Flappy Bird for Nintendo 64 built using the open source LibDragon SDK. Original game design, graphics, and sound effects created by .GEARS
meeq/Tamatrix-Xcode
Port of Tamatrix, a Tamagotchi hive emulator to iOS, watchOS, and tvOS devices. Original emulator developed by Jeroen Domburg
meeq/SaveTest-N64
Nintendo 64 test ROM to detect cartridge save capabilities using the open-source LibDragon SDK.
meeq/AnotherWorld-N64
Port of Another World to Nintendo 64 using the open-source LibDragon SDK. Based on the bytecode interpreter by Fabien Sanglard and Gregory Montoir.
meeq/JoypadTest-N64
Working draft of a new controller subsystem for LibDragon. Allows N64 homebrew developers to easily support GameCube controllers.
meeq/Yeti3D-N64
Updated fork of Yeti3D PRO port to Nintendo 64 by ChillyWilly using LibDragon. Original version of Yeti3D PRO created by Derek J. Evans
meeq/KeyboardTest-N64
Nintendo 64 test ROM to detect the RandNET Keyboard peripheral using the open-source LibDragon SDK.
meeq/dr-mario
An unfinished web-based clone of Dr. Mario using an NES-style aesthetic. Original game design, graphics, sounds, and music by Nintendo
meeq/tamatrix
Creating the Tamagotchi Singularity
meeq/advent-of-code
Solutions for Advent of Code https://adventofcode.com/
meeq/beaglebone-cross-compile
Docker runner to cross-compile code for BeagleBone Black
meeq/bem-entity
An NPM package to easily and consistently create BEM classNames and selectors
meeq/cen64
Cycle-Accurate Nintendo 64 Emulator
meeq/iron-session
Stateless Node.JS session library using iron tokens from the hapi ecosystem
meeq/libdragon
Open source library for N64 development.
meeq/N64FlashcartMenu
Universal N64 flashcart menu for wide variety of devices
meeq/otp
Erlang/OTP
meeq/SummerCart64
SC64 - a fully open source Nintendo 64 flashcart