meganfriedenberg
Undergrad and grad CS from USC. Verified Unreal dev. Creative technologies enthusiast.
Insomniac Games/San Diego Studio, Disney. usc's game engines TASan Diego
Pinned Repositories
DirectX11Engine
Features shaders, multi-threading, an asset pipeline from Blender. It also features 3D collision detection, skeletal animation, normal mapping, multiple render targets, mipmapping, and billboarding.
IKCharacterDeformer
Implementation of FK and IK using Eigen/ADOL-C solvers to let a character with joints and skinning weights be deformed in real-time. Project for CSCI 520.
mocapSystem
Motion capture system in OpenGL using quaternions and different interpolation schemes. Project for CSCI 520.
NavmeshMilestoneCSCI522
Milestone project for CSCI522, the grad level game engines course. Implementation and creation of a navmesh.
shaders
I swear I know how to write hlsl, DirectX11+12 code
Jell0
Physics simulation for mass-spring system modeling a cube inside a cornell-box force field. Project for CSCI 520.
covid-photo-essay
dt-creativity-photo-essay
EscapeFromSalTkinter
ITP499 Final
hotBrotato
Game jam project for csci526 - unity
meganfriedenberg's Repositories
meganfriedenberg/will380
meganfriedenberg/meganfriedenberg.github.io
meganfriedenberg/DirectX11Engine
Features shaders, multi-threading, an asset pipeline from Blender. It also features 3D collision detection, skeletal animation, normal mapping, multiple render targets, mipmapping, and billboarding.
meganfriedenberg/shaders
I swear I know how to write hlsl, DirectX11+12 code
meganfriedenberg/IKCharacterDeformer
Implementation of FK and IK using Eigen/ADOL-C solvers to let a character with joints and skinning weights be deformed in real-time. Project for CSCI 520.
meganfriedenberg/mocapSystem
Motion capture system in OpenGL using quaternions and different interpolation schemes. Project for CSCI 520.
meganfriedenberg/Jell0
Physics simulation for mass-spring system modeling a cube inside a cornell-box force field. Project for CSCI 520.
meganfriedenberg/hotBrotato
Game jam project for csci526 - unity
meganfriedenberg/NavmeshMilestoneCSCI522
Milestone project for CSCI522, the grad level game engines course. Implementation and creation of a navmesh.
meganfriedenberg/EscapeFromSalTkinter
ITP499 Final
meganfriedenberg/SCOWebApp
An ASP.NET Core web app using the MVC Framework and is a mock of my favorite club on campus
meganfriedenberg/dt-creativity-photo-essay
meganfriedenberg/usg21
spring '20 usc elections
meganfriedenberg/covid-photo-essay
meganfriedenberg/meganfriedenberg.io