As you may be able to guess from the commit history, this repository used to be for a top down roguelike mod of Quake. This wasn't as fun as I wanted it to be, and so I decided to take this repo in a new direction while keeping the same name. Hence, TDR is now Tweaks, Destructables, and Randomness.
Shout outs to nopy4869 still apply.
Honestly, the main ones right now have to do with random ammo and health drops. I also made gibbing enemies not exclude them from dropping a backpack. TODO: Give individual entities custom death messages if possible.
Destructable walls have been implemented. TODO: Make wall gib take texture of the wall if possible TODO: Make wall gib quantities based on volume of wall object
Random wall objects (regular and destructable), random weapon objects, and random enemy spawns are all implemented. TODO: give individual entities their own drop tables (eg. "shambler or vore" "super shotgun or nailgun" "any weapon")