/tf2-servers

TF2 server in Docker container - multiple images for various purposes

Primary LanguageDockerfileMIT LicenseMIT

tf2-servers logo by bobair

tf2-servers

Latest release Build status MIT license

Team Fortress 2 Dedicated Server Docker images for multiple purposes

$ docker run \
  -v "maps:/home/tf2/server/tf/maps" \
  -e "RCON_PASSWORD=foobar123" \
  -e "SERVER_HOSTNAME=melkor.tf" \
  -e "STV_NAME=melkor TV" \
  --network=host \
  ghcr.io/melkortf/tf2-base

Concerning server.cfg

Each TF2 image has its own server.cfg.template file that is used to generate server.cfg. The docker container uses envsubst to replace environment variables in the template file. For example, this line in server.cfg.template:

rcon_password "${RCON_PASSWORD}"

when launched with these params:

$ docker run --network=host -e RCON_PASSWORD=123456 -itd ghcr.io/melkortf/tf2-base

will generate the following server.cfg:

rcon_password "123456"

There are many more configuration options, you will find them all below.

tf2-base

$ docker pull ghcr.io/melkortf/tf2-base
32-bit 64-bit
ghcr.io/melkortf/tf2-base, ghcr.io/melkortf/tf2-base/i386 ghcr.io/melkortf/tf2-base/amd64

The base image for all other images; pure TF2 server, without any add-ons and plugins.

Environment variable Default value Used in Description
IP 0.0.0.0 -ip ${IP} Specifies the address to use for the bind(2) syscall.
PORT 27015 -port ${PORT} The port which the server will run on.
CLIENT_PORT 27016 +clientport ${CLIENT_PORT} The client port.
STEAM_PORT 27018 -steamport ${STEAM_PORT} Master server updater port.
STV_PORT 27020 +tv_port ${STV_PORT} SourceTV port.
SERVER_TOKEN +sv_setsteamaccount ${SERVER_TOKEN} Game server account token to use for logging in to a persistent game server account.
RCON_PASSWORD 123456 rcon_password "${RCON_PASSWORD}" The RCON password (change this in your docker run invocation).
SERVER_HOSTNAME A Team Fortress 2 server hostname "${SERVER_HOSTNAME}" The game server hostname.
SERVER_PASSWORD sv_password "${SERVER_PASSWORD}" The server password.
STV_NAME Source TV tv_name "${STV_NAME}" SourceTV host name.
STV_TITLE A Team Fortress 2 server Source TV tv_title "${STV_TITLE}" Title for the SourceTV spectator UI.
STV_PASSWORD tv_password "${STV_PASSWORD}" SourceTV password.
DOWNLOAD_URL https://fastdl.serveme.tf/ sv_downloadurl "${DOWNLOAD_URL}" Download URL for the FastDL.

tf2-sourcemod

$ docker pull ghcr.io/melkortf/tf2-sourcemod
32-bit 64-bit
ghcr.io/melkortf/tf2-sourcemod, ghcr.io/melkortf/tf2-sourcemod/i386 -

TF2 server with Metamod:Source and SourceMod installed.

tf2-competitive

$ docker pull ghcr.io/melkortf/tf2-competitive
32-bit 64-bit
ghcr.io/melkortf/tf2-competitive, ghcr.io/melkortf/tf2-competitive/i386 -

TF2 server configured to be used in competitive matches. The following plugins, add-ons and configs are installed:

Environment variable Default value Used in Description
DEMOS_TF_APIKEY sm_demostf_apikey ${DEMOS_TF_APIKEY} The API key used to upload the demo to demos.tf.
LOGS_TF_APIKEY logstf_apikey ${LOGS_TF_APIKEY} The API key used to upload logs to logs.tf.

tf2-dm

$ docker pull ghcr.io/melkortf/tf2-dm
32-bit 64-bit
ghcr.io/melkortf/tf2-dm, ghcr.io/melkortf/tf2-dm/i386 -

TF2 dedicated server for DeathMatch gameplay.

tf2-mge

$ docker pull ghcr.io/melkortf/tf2-mge
32-bit 64-bit
ghcr.io/melkortf/tf2-mge, ghcr.io/melkortf/tf2-mge/i386 -

TF2 dedicated server for MGE 1v1 training mod.

Maps

In order to make the image as small as possible, the only map shipped with the image is cp_badlands. This has also the advantage of letting you maintain only one directory with all the maps and share it between all the containers. Just mount /home/tf2/server/tf/maps to your local directory that contains all the maps you need:

$ docker run -v "/usr/local/data/tf2/maps:/home/tf2/server/tf/maps" --network=host -d ghcr.io/melkortf/tf2-base

If you want to have all the maps available on serveme.tf's FastDL, just type the following command:

$ wget -r --no-parent --accept bsp -l1 --cut-dirs=2 --no-host-directories -nc https://dl.serveme.tf/maps/

It will download every single map to the current directory.