/BluetoothMeatball

An Android Game, Written in Kotlin, Using Bluetooth and the Accelerometer.

Primary LanguageKotlin

BluetoothMeatball

An Android Game, Written in Kotlin, Using Bluetooth and the Accelerometer.

About

This is a proof of concept I did in Kotlin on Android just to see if I could roll a ball around on a remote device over a bluetooth connection. The accelerometer data on phone A is sent to phone B over Bluetooth Classic and causes a meatball to roll around. Pretty crude, but it works.

Future Work For the Hell of It

Whenever there's time I'll integrate some other sensors in, and some other phone functionality.

  • Use the compass
  • Add some gamification.
  • Use BLE to detect the relative positions of the two devices and do something with that.

Screenshots

See the playstore listing.