/CockPY

public and open source version of the cbt2 ps im working on

Primary LanguagePython

CockPY

public and open source version of the cbt2 ps im working on

Setup:

(Automatic)

  • Run setup.bat as Administrator. (If any errors proceed to manual way.)

(Manual)

  • pip install -r ./requirements.txt

  • git clone https://github.com/lilmayofuksu/pyenet --recursive && cd pyenet

  • python setup.py build

  • python setup.py install

To run CockPY:

py -m cockpy

TODO:

  • add damage dealing
  • add monster spawning automatically using server lua
  • add artifact system
  • fix weapon sometimes dissapearing just like my dad
  • create a database (not in the near future)

RECENT CHANGELOG:

  • now can spawn enemies via 'spawn (enemy id)' in the map mark name (just add a mark of type MISSION and call it 'spawn (enemy id)' but replace (enemy id) with the actual enemy id
  • now can kill all manually spawned enemies at once by adding a STAR type map mark

SPECIAL THANKS

  • akioukun for contributing and adding an automatic setup

CREDITS

timing1337 for saturnine as base of the ps. without you I wouldnt make the ps because too lazy