DynamicEngine3D is a soft-body physics engine built using the XPBD (Extended Position-Based Dynamics) framework. It allows for the simulation of deformable objects in 3D space, offering realistic interactions and stable behavior for soft bodies in real-time applications.
- Realistic soft-body physics for objects like rubber, cloth, and liquids.
- Built on the XPBD framework for stable and efficient simulations.
- 3D real-time simulation with support for deformations, forces, and collisions.
- Modular and flexible design for easy integration into various projects.
DynamicEngine3D offers high performance and stability, even with complex soft-body interactions. It’s ideal for applications in gaming, simulations, and virtual environments, providing accurate deformations and real-time behavior.
Clone the repository and integrate it into your project. Installation Manual is WIP (Releasing Soon!).
- Usage Manual is WIP (Releasing Soon!).
Contributions are welcome! Feel free to fork the repo, create a branch, and submit pull requests.
This project is licensed under the MIT License.