Support orthographic camera
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rdeits commented
It would be nice to make orthographic projections easy to create and still controllable with the mouse.
The current workaround is: (in the Javascript console):
camera = new THREE.OrthographicCamera(-2, 2, 2, -2, -2, 2);
and then to use camera.rotateY(Math.PI / 2)
to rotate the camera.
cc @pangtao22