Allows you to easily track what level of ÜberCharge the enemy medic has. Written in ES6 without any libraries.
This repo doesn't include any game assets. To download a version of them, run
download-external.js
using Node.JS.
JavaScript isn't required to use the website. All secondary weapons stats and behaviors are defined in CSS (bad, I know). If a CSS feature doesn't work in certain browsers it should be replaced with JavaScript dynamically.