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An artificial intelligence playing Pacman developed in python.

Primary LanguagePython

An artificial intelligence for Pacman

Project realized as part of the Introduction to artificial intelligence course given by Professor Louppe to the undergraduate students of Civil Engineering at the University of Liège during the academic year 2018-2019.

Language

  • Python

Authors

Scores

  • Part 1 (search agent) received a score of 18/20.
  • Part 2 (minimax agent) received a score of 14/20.
  • Part 3 (reasoning over time) received a score of 18/20.