meyerzinn
Turing Scholars Class of 2024 at the University of Texas at Austin. Student, developer, DHMO addict. I build things.
Dallas, Texas
Pinned Repositories
firestats
Using Firebase, we created a live stats plugin.
go-colony
PLF::Colony in Go (with type safety)
go-entitas
Entity framework implementation in Go
go-physics
A Golang port of the Matter.js physics engine.
mmo-server
A little experiment in making a MMO server with Go.
smasaio-server
The game server for smasaio, a 2D browser MMO server written in Go.
smasteroids
A game in honor of the St. Mark's science faculty.
spac
A simple, 2D MMO game (ongoing project)
spac2
spac rewrite in C++, this time with a focus on realistic physics.
meyerzinn's Repositories
meyerzinn/spac
A simple, 2D MMO game (ongoing project)
meyerzinn/rentcycle
Local marketplace for eco-friendly borrowing & lending.
meyerzinn/slime
Experiments with slime molds and WGPU for Graphics final project.
meyerzinn/smasteroids
A game in honor of the St. Mark's science faculty.
meyerzinn/spac2
spac rewrite in C++, this time with a focus on realistic physics.
meyerzinn/spacpp
Experimenting with C++ for real-time game servers (while learning C++)
meyerzinn/allbadcards
meyerzinn/aravision
Data-driven farming with the IoT.
meyerzinn/AutoQuarry
Automated quarries for the industrial Minecrafter.
meyerzinn/bigo
bigo time complexity
meyerzinn/blinky
Simple LED blinking light for Arduino Uno.
meyerzinn/CS370-TT-S2021-p0
Create a private fork of this repository and then submit a link to that in Canvas.
meyerzinn/cs378-features
Public resources for students in CS378 Security.
meyerzinn/datasets
A collection of datasets ready to use with TensorFlow
meyerzinn/dl-vr-backend
U-HackMed DL/VR team 3.
meyerzinn/entity
A simple, idiomatic entity-component-system library for Go.
meyerzinn/fdt-rs
A full-featured FDT/DTB parser for embedded systems written in rust.
meyerzinn/hawthornne
Generative RNN to imitate the works of Nathaniel Hawthorne.
meyerzinn/hyde
Port of Mdo's excellent theme to Hugo
meyerzinn/M3
Microkernel-based system for heterogeneous manycores
meyerzinn/pixel
A hand-crafted 2D game library in Go
meyerzinn/PopHead
2D, Zombie, RPG game made from scratch in C++
meyerzinn/prusti-dev
A static verifier for Rust, based on the Viper verification infrastructure.
meyerzinn/sea-orm
🐚 An async & dynamic ORM for Rust
meyerzinn/things
Simple CLI for running programs which utilize "things" (for InfoEng).
meyerzinn/turingscholars
Website of the Turing Scholars Student Association
meyerzinn/uring-sys
liburing bindings
meyerzinn/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
meyerzinn/vx_bevy
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
meyerzinn/website