mfernba
Computer Science Engineer Developer of applications for Architecture, Engineering and Construction. Passionate about my family, biking and solid modeling
Elche, Alicante, Spain
Pinned Repositories
3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
3d-tiles-samples-generator
ae-threejs-multichannel-sdf
A signed distance field Effect plugin for Adobe After Effects
AmnesiaAMachineForPigs
AmnesiaTheDarkDescent
arpack-ng
Collection of Fortran77 subroutines designed to solve large scale eigenvalue problems.
awesome-msdf
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
rGWB
rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.
swiftgl2
OpenGL Swift without without xibs
mfernba's Repositories
mfernba/3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
mfernba/3d-tiles-samples-generator
mfernba/arpack-ng
Collection of Fortran77 subroutines designed to solve large scale eigenvalue problems.
mfernba/awesome-msdf
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
mfernba/cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
mfernba/cesium-native
mfernba/cesium-unity
Bringing the 3D geospatial ecosystem to Unity
mfernba/BitNet
Official inference framework for 1-bit LLMs
mfernba/Falcor
Real-Time Rendering Framework
mfernba/geogram
a programming library with geometric algorithms
mfernba/libharu
libharu - free PDF library
mfernba/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
mfernba/mmg
open source software for bidimensional and tridimensional remeshing
mfernba/neuralangelo
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
mfernba/OCCT
Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE. This is a clone of the official repository located on https://dev.opencascade.org/. Please use official development portal for registering issues and providing patches.
mfernba/octave
GNU Octave Mirror (https://www.octave.org/hg/octave). Report bugs and submit pull requests (patches) at https://bugs.octave.org
mfernba/open-gpu-kernel-modules
NVIDIA Linux open GPU kernel module source
mfernba/OpenSees
OpenSees Source Code Repository
mfernba/pathfinder
A fast, practical GPU rasterizer for fonts and vector graphics
mfernba/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
mfernba/petsc
Mirror of https://gitlab.com/petsc/petsc
mfernba/QR-Code-generator
High-quality QR Code generator library in Java, TypeScript/JavaScript, Python, C++, C, Rust.
mfernba/reflect.publisher.csharp
Use the Unity Reflect Publisher API to build C# applications or plugins that publish 3D models to Unity Reflect.
mfernba/Sample-Test-Files
Sample files of various formats and schema versions.
mfernba/three.js
JavaScript 3D Library.
mfernba/TQMesh
A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++
mfernba/uia-3e
all the projects from Unity in Action 3rd edition
mfernba/UnityBoundingVolumeHeirachy
Unity Bounding Volume Heirachy (BVH)
mfernba/USD
Universal Scene Description
mfernba/VisualizationLibrary
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.