/MeganFolsom_CV

My Projects and Work Experience

Megan Folsom

Software Developer with product background and expertise in agile, rapid prototyping, test-driven development. Recent experience creating games in unreal engine and working with 3D content technologies. Proven cross-functional collaborator adept in product management, design sprints, and rapid prototyping. Solid skills in Python, Ruby, and React, with proficiency in Unreal Engine/ Blueprint and some C++ experience. If I don't know how to do it, I'll figure it out.

Game Portfolio: ArtStation
Demo Reel: YouTube
GitHub: GitHub

Skills Summary

  • Python, React, Blueprints, C++, Unreal Engine, Unity
  • Docker, Test-Driven Development
  • Continuous Integration
  • 3D modeling and sculpting (Maya, Zbrush)
  • Physically Based Rendering (PBR) Unreal Engine, Substance Painter, 3D Coats
  • UV layouts and High to Low poly topology and retopology
  • Advanced shaders
  • Design Sprints, rapid prototyping, inception and ideation
  • Agile and outcome-driven work ethic

Shipped Apps (not all)

Name Description Tech/tools
Aquabyte Fish Welfare Web and mobile app displaying data insights derived from computer vision AI and undersea edge devices for large Aquaculture companies in Norway. Product Management, React, Agile, Snowflake, Artificial Intelligence
Voom for Airbus A web and mobile app offering ride-share bookings for helicopters in congested urban cities with full flight operations and B2B capabilities. Product Management, Agile, Ruby/Rails, React, Mobile
Spec VR real estate app MVP to give large clients a way to show international customers 3D virtual walkthroughs of properties Product Management, Unity, Virtual Reality
eBay/Shutl Merchant API API to integrate same-day delivery platform with large ecommerce companies (such as eBay, Whole Foods, Argos) Product Management, Mobile, API
eBay/Shutl Courier API API to integrate independent couriers aggregated into a single same day delivery service Product Management, Mobile, API
eBay/Shutl Consumer App Mobile and web app to order and manage same-day delivery service for small businesses and individuals Product Management, Mobile, API

Personal Projects

Name Description Tech/tools
Museum of Arcane Arts Fully immersive 3D experience that transports the audience to an ancient mysterious museum. Maya, Substance Painter, ZBrush, Unreal Engine 5, C++, Python
Rust Head Redemption A mining game prototype set on a planet of robots, living in an old-west replica. Unreal Engine Blueprints, C++, Gaea, Quixel Megascans
Butterfly Gods Rendering of other-worldly butterflies made entirely from advanced shaders. Unreal Engine 5

BootCamp Projects

Project Name Description Tech/tools
Space Rescue Single Player, 3D Game built in React, TypeScript, BabylonJs and Rails React, TypeScript, Jest, BabylonJS, Rails API
Tic Tac Toe 2-Player Tic Tac Toe game with real-time results React, Netlify, Jest, Docker, Node.js
Music Tracker Displays Artists, Albums and Songs from a DB Python, Pytest, Flask, PostgreSQL, Docker
Acebook Maker's group project facebook clone with posts, photos, comments, likes and profile managment Mongodb, Express, React, Node.js

Work Experience

Makers Academy,On-site — Jr Full Stack Engineer (in training)
October 2023 - Present

  • Build , test and deploy web-based projects in Python/Flask postgresql and JavaScript/React.
  • Work collaboratively to deploy web-based projects using Agile Methodology.
  • Work with container based technology (Docker).
  • Extensive use of version control(Git, Github).
  • Build, Test and Deploy Capstone Project (space rescue) in React, BabylonJS, Typesscript with a Rails API backend

Vertex School, Remote — Contract Internship
October 2023 - Jan 2024

  • Technical Instructional Design - Worked with instructors to develop coding and creative assets for unreal authorized training center. Build and run code examples and instructional assets in Unreal Engine, C++, Python and Blueprints.

Aquabyte, Bergen, Norway — Principal Product Manager
August 2021 - January 2023

  • Collaborated with biologists, data scientists, and engineers to build a data platform using computer vision and trained models for deep sea monitoring of aquatic life.

Backstage Social, Nashville, TN — Product Advisor
February 2021 - August 2021

  • Assisted founders to define and launch a SaaS platform managing social media content for a major ticket sales company.

Airbus (Voom), Seattle, WA — VP of Product and Design
August 2018 - May 2020

  • Managed product roadmap and teams for Airbus Urban Air Mobility initiative focusing on the next generation of mass transit.

Pupil.co, London, United Kingdom — Head of Product
October 2017 - June 2018

  • Led product vision & strategy integrating VR/AR, Deep Learning & Geospatial Technology in the Real Estate sector.

Unruly Robot Ltd, Europe — Founder
April 2015 - August 2018

  • Advised early and seed stage startups on product strategy and market fit.

eBay Local Delivery(acquired Shutl), London, United Kingdom, San Francisco, CA — Sr. Product Manager
November 2012 - April 2015

  • Managed API platform and consumer apps targeted to small eBay businesses and ecommerce companies looking to plugin a same-day courier service

Volunteer

United States Digital Response — Product Manager (Volunteer)
May 2020 - August 2020

  • Collaborated with NYC CTO staff on a product strategy for COVID response. Received NYC letter of commendation for API unifying emergency response messaging and facilitating access to online health tools.

Education

University of Westminster, United Kingdom

  • MSc Information Management & Finance (with Merit)

Vertex School

  • Game Arts Program, Game Development Program

Makers Academy

  • Software Developer Bootcamp