mgsx-dev/gdx-gltf

Load pixmap from bytes in WebGL

yuripourre opened this issue · 2 comments

Hello @mgsx-dev, I am trying to run a project using gdx-gltf in the browser using gwt but I am getting this error on the console:

GwtApplication: exception: load pixmap from bytes not supported for WebGL

The exception is thrown by PixmapBinaryLoaderHack.java

Edit: Originally I thought the limitation was on gdx-gltf but I found that the GWT Pixmap has no construtor using array of bytes. This is a limitation of libGDX I am doing some research.

considering you closed your libgdx PR libgdx/libgdx#6738 i think we'll keep it as a limitation for now