To use it just instantiate new ViewNavigator passing your application sprite as constructor parameter. Next you have following functions available: public function pushView(view:Sprite):void; public function popView():void; public function popToFirstView():void; public function popAll():void; public function replaceView(view:Sprite):void; public function get poppedViewReturnedObject():Object; public function get length():int;
micapam/as3viewnavigator
This is a simple as3 library giving functionality similar to ViewNavigator that comes with Flex Hero to your pure flash/as3 projects.
ActionScript