miccall's Stars
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
laobie/StatusBarUtil
A util for setting status bar style on Android App.
Huxpro/huxpro.github.io
My Blog / Jekyll Themes / PWA
candycat1992/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
ExtendRealityLtd/VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
skywind3000/mini3d
3D Software Renderer in 700 Lines !!
UnityTechnologies/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
aestheticinteractive/Hover-UI-Kit
Create beautiful user interfaces for immersive VR/AR experiences.
JiepengTan/FishManShaderTutorial
shader 中级教程
MarekKowalski/LiveScan3D
LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
nightyan/Shader2D
Shader2D: some 2d shader effect
sunfusheng/In-depthStudy
Android 相关技术深入学习项目
miccall/hexo-theme-Mic_Theme
hexo theme
AsehesL/UnityWaveEquation
unity实现二维波方程交互水面与实时焦散
JiepengTan/Unity-Raymarching-Framework
A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions
Apress/physically-based-shader-dev-for-unity-2017
Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash
JiepengTan/Collidable-Raymarching-Terrain
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
ninapetrop/Artist-Theme
A free Jekyll theme
hdmmY/Bloom-Effect-Unity
Myself Bloom Effect Implementation
jack921/GankNew
GankNew-干货集中营客户端
TNWX-Z/Unity-Raymarch-Node-Editor
Node Editor for Raymarch Model System
nikoong/Note
计算机基础、C++与渲染管线的笔记
AsehesL/MyUnityEditorUtilitys
整理一些自己的编辑器工具和技巧
miccall/LearnGL
OpenGL , Computer_Graph , rendering and Global illumination Real-time rendering Offline rendering
miccall/miccall.github.io
personal blog
miccall/JX_Final_Test
Southwest University for Nationalities Computer Applications and Development Association 2017 session Study Tour
miccall/UnityWaveEquation
unity实现二维波方程交互水面与实时焦散