miccall's Stars
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
pointfeev/CreamInstaller
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
freemocap/freemocap
Free Motion Capture for Everyone 💀✨
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
notpresident35/awesome-learn-gamedev
A curated collection of game development learning resources
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
arimger/Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Miziziziz/Retro3DGraphicsCollection
a compilation of commercially usable game ready retro style 3d graphic assets
0voice/computer_expert_paper
1000+份计算机paper,卡耐基梅隆大学,哈佛,斯坦福,芝加哥大学,MIT,facebook,google,微软,Amazon,twitter等大牛一作,持续更新中
nvpro-samples/vk_mini_path_tracer
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
lilxyzw/lilToon
Feature-rich shaders for avatars
Tencent/LightDiffusionFlow
This extension is developed for AUTOMATIC1111's Stable Diffusion web UI that provides import/export options for parameters.
PxGame/XMLib.AM
XMLib 动作游戏开发套件
soupday/cc_blender_tools
Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.
kayru/Probulator
Experimentation framework for probe-based lighting
pdlogingithub/UE4-Node-Graph-Assistant
A plugin to help you to create node graph faster and easier in unreal engine 4.
phenom-films/dayu_widgets
UI components library for PySide
MomentsInGraphics/vulkan_renderer
A toy renderer written in C using Vulkan to perform real-time ray tracing research.
nailuj05/FusionWater
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
hazelgrove/tylr
a tiny tile-based editor
Cyanilux/ShaderGraphVariables
Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3
mikolalysenko/laplacian-deformation
Laplacian mesh deformation
AKEric/skinner
Skin export / import tools for Autodesk Maya
MatchaChoco010/UnityAnimationRiggingFullBodyController
krapnikkk/sketchfab-research
sketchfab research
GameTechDev/UE4_GPA_Plugin
Intel® Graphics Performance Analyzer plugin for Unreal Engine* 4
sketchbooks99/PRayGround
GPU ray tracing framework using NVIDIA OptiX 7 and 8
BastianUrbach/rtswplusd
Real-Time Shading with Polyhedral Lights using Silhouette Detection
peerke88/cmdWrapper
simple and fast maya cmds/openmaya wrapper
Saihtamen/Maya2022Falloffs_files