🖼 ImageSlideshow
Swift image slideshow with circular scrolling, timer and full screen viewer
📱 Example
To run the example project, clone the repo, and run pod install
from the Example directory first.
🔧 Installation
CocoaPods
ImageSlideshow is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ImageSlideshow', '~> 1.4'
Carthage
To integrate ImageSlideshow into your Xcode project using Carthage, specify it in your Cartfile:
github "zvonicek/ImageSlideshow" "1.4"
Carthage does not include InputSources for external providers (due to dependency on those providers) so you need to grab the one you need from ImageSlideshow/Classes/InputSources
manually.
Manually
One possibility is to download a builded framework (ImageSlideshow.framework.zip) from releases page and link it with your project (underLinked Frameworks and Libraries
in your target). This is, however, currently problematic because of rapid Swift development -- the framework is builded for a single Swift version and may not work on previous/future versions.
Alternatively can also grab the whole ImageSlideshow
directory and copy it to your project. Be sure to remove those external Input Sources you don't need.
Note on Swift 2.3, Swift 3 and Swift 4 support
Version 1.4 supports Swift 4. Swift 3 is supported from version 1.0, for Swift 2.2 and Swift 2.3 compatible code use version 0.6 or branch swift-2.3.
🔨 How to use
Add ImageSlideshow view to your view hiearchy either in Interface Builder or in code.
Loading images
Set images by using setImageInputs
method on ImageSlideshow
instance with an array of InputSources. By default you can use ImageSource
which takes UIImage
or few other InputSources for most popular networking libraries. You can also create your own input source by implementing InputSource
protocol.
Library | InputSource name | Pod |
---|---|---|
AlamofireImage | AlamofireSource | pod "ImageSlideshow/Alamofire" |
AFNetworking | AFURLSource | pod "ImageSlideshow/AFURL" |
SDWebImage | SDWebImageSource | pod "ImageSlideshow/SDWebImage" |
Kingfisher | KingfisherSource | pod "ImageSlideshow/Kingfisher" |
Parse | ParseSource | pod "ImageSlideshow/ParseSource" |
slideshow.setImageInputs([
ImageSource(image: UIImage(named: "myImage"))!,
ImageSource(image: UIImage(named: "myImage2"))!,
AlamofireSource(urlString: "https://images.unsplash.com/photo-1432679963831-2dab49187847?w=1080"),
KingfisherSource(urlString: "https://images.unsplash.com/photo-1432679963831-2dab49187847?w=1080"),
ParseSource(file: PFFile(name:"image.jpg", data:data))
])
Configuration
Behaviour is configurable by those properties:
slideshowInterval
- slideshow interval in seconds (default0
– disabled)zoomEnabled
- enables zooming (defaultfalse
)circular
- enables circular scrolling (defaulttrue
)pageControlPosition
- configures position of UIPageControl (defaultinsideScrollView
, alsohidden
,underScrollView
orcustom
)contentScaleMode
- configures the scaling (defaultScaleAspectFit
)draggingEnabled
- enables dragging (defaulttrue
)currentPageChanged
- closure called on page changewillBeginDragging
- closure called on scrollViewWillBeginDraggingdidEndDecelerating
- closure called on scrollViewDidEndDeceleratingpreload
- image preloading configuration (defaultall
preloading, alsofixed
)
Activity Indicator
By default activity indicator is not shown, but you can enable it by setting DefaultActivityIndicator
instance to Image Slideshow:
slideshow.activityIndicator = DefaultActivityIndicator()
You can customize style and color of the indicator:
slideshow.activityIndicator = DefaultActivityIndicator(style: .white, color: nil)
There's also an option to use your own activity indicator. You just need to implement ActivityIndicatorView
and ActivityIndicatorFactory
protocols. See ActivityIndicator.swift
for more information.
Full Screen view
There is also a possibility to open full-screen image view using attached FullScreenSlideshowViewController
. The simplest way is to call:
override func viewDidLoad() {
let gestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(ViewController.didTap))
slideshow.addGestureRecognizer(gestureRecognizer)
}
func didTap() {
slideshow.presentFullScreenController(from: self)
}
FullScreenSlideshowViewController
can also be instantiated and configured manually if more advanced behavior is needed.
👤 Author
Petr Zvoníček
📄 License
ImageSlideshow is available under the MIT license. See the LICENSE file for more info.
👀 References
Inspired by projects: