Pinned Repositories
ADAM-EP2-EP3-Character-Pack
ADAM EP2EP3 - Character Pack
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
AIShader
ChatGPT-powered shader generator for Unity
Unity-GPU_Instancing
Unity GPU Instancing
Unity-PostProcessingEditor
Directly show the profile settings under the PostProcessingBehaviour component
cn.unity.hairfx.core
Unity HairFX is a strands based hair system (TressFX based Framework)
cn.unity.hairfx.urp
The HairFX Custom ShaderGraph Shader for Universal RP
HDRP-Defender-Character-Demo
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for HDRP
URP-Defender-Character-Demo
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
michael430's Repositories
michael430/ADAM-EP2-EP3-Character-Pack
ADAM EP2EP3 - Character Pack
michael430/Unity-PostProcessingEditor
Directly show the profile settings under the PostProcessingBehaviour component
michael430/Unity-GPU_Instancing
Unity GPU Instancing
michael430/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
michael430/AIShader
ChatGPT-powered shader generator for Unity
michael430/AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
michael430/Ardity
Assets for integrating Arduino and Unity (or Unity and any hardware that communicates over a COM port)
michael430/BakerBoy
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
michael430/colour-nuke
Colour - Nuke
michael430/FaceMeshBarracuda
Lightweight facial capture package for Unity
michael430/facial-ar-remote
**This project is discontinued** Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
michael430/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
michael430/FontainebleauDemo
Fontainebleau demo
michael430/material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
michael430/MeshSyncDCCPlugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
michael430/NormalPainter
vertex normal editor for Unity
michael430/OpenAI-Unity
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
michael430/ShaderGraph-Custom-Lighting
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .
michael430/shadergraph-mipmap-fog
Sample implementation of mipmap fog using URP and ShaderGraph
michael430/stable-diffusion-webui
Stable Diffusion web UI
michael430/unity-editor-icons
michael430/Unity-FPSCounterVR
FPS Counter Head up display for VR
michael430/Unity-MeshToText
Save Mesh to CSharp text file, and load the Mesh from file.
michael430/Unity-ReorderableList
ReorderableList Editor API for Global Material Settings tool
michael430/Unity-SaveSceneName
An Unity Menu tool to Save Scene Name from Build Setting to a Array list in the disk
michael430/Unity.GPUAnimation
Simple but very fast GPU vertex shader based animation system for Unity.Entities
michael430/UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
michael430/UnityRenderStreaming
Streaming server for Unity
michael430/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project