michael811125
Game Developer (Gaming can make a better world)
Lager Network Technologies Inc.Taipei, Taiwan
Pinned Repositories
AppIconChangerUnity
Change the app icon dynamically in Unity (iOS only)
AssetBundles-Browser-Plus
Extension BuildMaps for AssetBundles Browser
FlappyBird_OxGFrame
use OxGFrame to make a flappy bird game.
GodOfWarWindSimulation
战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现
InfiniteScrollView-with-UniTask
InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling content. Developed by native UGUI system, no any magical code inside, so you can easily modify and extend by yourself.
JwtForUnity
JWT (JSON Web Token) implementation for .NET 3.5+ (Public Domain)
LWMyBox
Lightweight MyBox is a set of attributes, tools and extensions for Unity.
OxGFrame
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
OxGKit
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
ThirdPartyWebLogin
web第三方登入的js方法封裝
michael811125's Repositories
michael811125/OxGFrame
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
michael811125/OxGKit
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
michael811125/InfiniteScrollView-with-UniTask
InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling content. Developed by native UGUI system, no any magical code inside, so you can easily modify and extend by yourself.
michael811125/FlappyBird_OxGFrame
use OxGFrame to make a flappy bird game.
michael811125/LWMyBox
Lightweight MyBox is a set of attributes, tools and extensions for Unity.
michael811125/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
michael811125/stable-diffusion-webui
Stable Diffusion web UI
michael811125/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
michael811125/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
michael811125/YooAsset
unity3d resources management system
michael811125/BrowEdit3
Browedit is an editor for rsw, gnd and gat files
michael811125/DotFastLZ
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
michael811125/Elffont
justfont collaborates with calligrapher Daphne to release Elffont (精靈文), a unique typeface blending Bopomofo phonetic symbols with a mystical "Elvish" style.
michael811125/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
michael811125/Grasscutter
A server software reimplementation for a certain anime game.
michael811125/hive
A cross-platform,lightweight,scalable game server framework written in C++, and support Lua Script
michael811125/hybridclr_unity
Unity package for HybridCLR
michael811125/ioGame
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、webSocket、tcp、socket;java Netty 游戏服务器框架;
michael811125/michael811125.github.io
michael811125/moon
A lightweight game server framework implemented with Actor Model
michael811125/NahidaRenderProject
A Unity sample project, for rendering Genshin characters like Nahida.
michael811125/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
michael811125/oxgframe.docs
michael811125/oxgkit.docs
michael811125/Slider
A 2D Puzzle-Exploration game based on 8 puzzle
michael811125/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
michael811125/UniFramework
Unity game development framework
michael811125/UnityGenshinToonShader
A custom genshin-like toon shader, based on URP.
michael811125/UnityTetris
Tetris clone written in C# and using Unity engine to render.
michael811125/VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.