/minecraft

Run a Minecraft server on AWS

The UnlicenseUnlicense

Goal: make it easy to run an inexpensive, on-demand Minecraft server for friends

Ideas

  • Send a message to everyone when the server comes up (with IP) so they know it is time to play
  • Discord bot to launch the server (might be easier than the webapp, and also more secure than a webapp)
  • Modify the cloud-init script to wait for 10m of no connections before shutting down
  • Discord bot that shows the server status (like this)
  • Use an AutoScaling group to launch/terminate instances (by changing Desired Count) instead of manually creating/terminating instances
  • Put everything into a CloudFormation template
  • A simple webapp with a button to start the minecraft server (API Gateway, Lambda function, Poke the EC2 API, Show status on the webpage)
  • Investigate an on-demand "automation-mode" server that uses a low-cost EC2 instance to just run automation; could we get away with a 512MB lightsail instance and have it be useful?
  • Automatically move between automation-mode and player-mode when someone connects (need to figure out how to make reconnects work better than "you just connected, now go find the new IP")
  • GitHub Actions workflow to automatically deploy changes (something like this?)
  • "Fork" button for a minecraft server that takes a backup and deploys a new stack running the current state