Pinned Repositories
engine-sim
Combustion engine simulator that generates realistic audio.
glsl-intersect
GLSL Intersection Functions for Ray Tracing. Can be required from glslify
KailashEngine
NetOctree
A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
NodeNetwork
A C# library with a WPF node editor component based on ReactiveUI
OceanFFT
OpenGL Demo: Simulating Ocean Waves with FFT
PCarsTools
Set of tools for dealing with Project Cars files.
SolarSystem-3D
3D scene with a model of the Solar System
WickedEngine
3D engine with modern graphics
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
michaelbortolin's Repositories
michaelbortolin/WickedEngine
3D engine with modern graphics
michaelbortolin/engine-sim
Combustion engine simulator that generates realistic audio.
michaelbortolin/PCarsTools
Set of tools for dealing with Project Cars files.
michaelbortolin/NodeNetwork
A C# library with a WPF node editor component based on ReactiveUI
michaelbortolin/NetOctree
A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
michaelbortolin/SolarSystem-3D
3D scene with a model of the Solar System
michaelbortolin/OceanFFT
OpenGL Demo: Simulating Ocean Waves with FFT
michaelbortolin/glsl-intersect
GLSL Intersection Functions for Ray Tracing. Can be required from glslify
michaelbortolin/KailashEngine