Pinned Repositories
a1-reflection-c-team
a1-reflection-c-team created by GitHub Classroom
Engine2
A small engine with SDL2/OpenGL using the MD2 format from Quake2 to render animated 3D models.
jai-opengl
jaienet
Jai Bindings for enet networking library
Quake2modding
Repo for the "Modding Quake 2" journey: https://www.youtube.com/playlist?list=PLJmGdWOhfM5kjK6O9_eCfIol1S9amzgZD
Raiders3D-SDL
SDL2-port of the very first example of Andre LaMothe's book 'Tricks of the 3D Game Programming Gurus'
StobbartRipper
Rip assets from Broken Sword 1
vkal
michaeleggers's Repositories
michaeleggers/Quake2modding
Repo for the "Modding Quake 2" journey: https://www.youtube.com/playlist?list=PLJmGdWOhfM5kjK6O9_eCfIol1S9amzgZD
michaeleggers/vkal
michaeleggers/jaienet
Jai Bindings for enet networking library
michaeleggers/jai-opengl
michaeleggers/StobbartRipper
Rip assets from Broken Sword 1
michaeleggers/code
Game Programming in C++ Code
michaeleggers/ct-gen-art
michaeleggers/Engine3
michaeleggers/Express-fetch-imagebuffer
Code demonstrates how to get image data from another server via node-fetch and serve it to the client using Express and EJS
michaeleggers/fteqw
This is the official GitHub mirror for the FTEQW project.
michaeleggers/gltut
Learning Modern 3D Graphics Programming
michaeleggers/GS8Game
3D Gamestudio Game
michaeleggers/JaiSnippets
Some jai examples
michaeleggers/jaivkal
Getting Vulkan up and running with SDL2 in JAI
michaeleggers/JK2-JO
michaeleggers/MarbleCave
Navigate a marble through a parkour.
michaeleggers/md2viewer
Quake 2 md2 viewer by Mete Ciragan
michaeleggers/meeting_room_displays
michaeleggers/michaeleggers.github.io
michaeleggers/MVG
Query MVG API (public transportation 'service' in Munich)
michaeleggers/ObjectPascalJourney
Object Pascal training repo
michaeleggers/OpenGL-Program
This is a cool program using OpenGL.
michaeleggers/prototyping-lobby-server
michaeleggers/PyThingRecognition
Detect objects using OpenCV
michaeleggers/QuadtreeP5js
A Quadtree for linesegments in p5js
michaeleggers/Quake2-CSF-SoSe22
Built Yamagi Quake 2 binary for the VM + config and assets
michaeleggers/RasaIntro
michaeleggers/RayCollision
Using raycasting to check for collisions in 2D.
michaeleggers/SimpleOpenGL
michaeleggers/WebGL-on-Electron
Hello World WebGL app running on Electron.js