/unity-keyboard-mapping

getting MIDI inputs working in Unity

Primary LanguageC#GNU General Public License v2.0GPL-2.0

unity-keyboard-mapping

getting MIDI inputs working in Unity

There are two scenes (one for testing, one for the MIDI piano):

  1. LocalTesting
  • Uses computer keyboard home row (asdfghjkl) to control 9 'keys'
  1. MIDIScene
  • Uses MIDI Keyboard input via USB MIDI controller to control 88 'keys'

Current workflow:

  • use LocalTesting scene to test changes when MIDI access is not possible.
  • Currently, changes in testScripts must be manually transferred to the main scene scripts

Can ignore MidiJack / Keijiro folders -> they are the plugin folders to allow the MIDI Processing to work