/unity-basics-02-graph

Use Unity game objects to build a graph.

Primary LanguageShaderLabMIT LicenseMIT

Building a Graph in Unity

This Unity project uses game objects to build a graph so that mathematical formulas are showcased based on the tutorial Building a Graph by Jasper Flick.

Overview

The purpose of this project is to provide a practical example of using Unity game objects to create a graph representation and demonstrate mathematical formulas. By following the tutorial by Jasper Flick, you can understand the fundamentals of building a graph in Unity.

Tutorial Source

Getting Started

To begin working with this project, follow these steps:

  1. Clone or download the repository to your local machine.
  2. Open the project in Unity.
  3. Add the SampleScene to the Hierarchy.

Progress Checklist

  • Creating a Line of Cubes: Start by creating a simple line of cubes to represent the graph.

  • Creating More Cubes: Expand the graph by adding more cubes, enhancing its complexity.

  • Coloring the Graph: Add visual appeal by introducing colors to represent different aspects of the graph.

  • Animating the Graph: Bring the graph to life with animations, making it dynamic and engaging.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Acknowledgments

Jasper Flick for the excellent Unity tutorial.