Pinned Repositories
1kdemo
Framework for creating 1k demoscene intros.
asmart
Various programming experiments written in x86_64 assembly language.
cgame
eneida
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
ImageBasedPBR
Image Based Lighting using DirectX 12.
pbr-test
Graphics demo (DirectX 12, PBR, IBL, C++20 modules).
Rasterization_Demo
Rasterization on the GPU in "slow motion".
SimpleRaytracer
Simple raytracer using DirectX Raytracing (DXR).
zig-d3d12-starter
Simple game written from scratch in Zig
zig-gamedev
Dev repo for @zig-gamedev libs and sample applications
michal-z's Repositories
michal-z/zig-d3d12-starter
Simple game written from scratch in Zig
michal-z/1kdemo
Framework for creating 1k demoscene intros.
michal-z/cgame
michal-z/genartexp_0000_zig
michal-z/PerformanceExperiments
Real-time raymarching on the CPU.
michal-z/vimfiles
michal-z/mach-gpu-dawn
Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library
michal-z/physics-test
michal-z/JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
michal-z/webgpu_dawn-x86_64-windows-gnu
michal-z/zig.vim
Vim configuration for Zig
michal-z/allyourcodebase.com
michal-z/box2d
Box2D is a 2D physics engine for games
michal-z/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
michal-z/country-slice
michal-z/dawn
Fork of dawn.googlesource.com/dawn with generated code and third-party dependencies committed
michal-z/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
michal-z/enkiTS
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
michal-z/everyday
michal-z/game
michal-z/OffensiveZig
Some attempts at using Zig(https://ziglang.org/) in penetration testing.
michal-z/tracy
C++ frame profiler
michal-z/webgpu_dawn-aarch64-linux-gnu
michal-z/webgpu_dawn-aarch64-macos
michal-z/webgpu_dawn-x86_64-linux-gnu
michal-z/webgpu_dawn-x86_64-macos
michal-z/xeneida
michal-z/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
michal-z/Zig-ENet
Zig language bindings for the ENet library
michal-z/Zig-Tracy
Zig language bindings for the incredible Tracy profiler