michelhe/rustboyadvance-ng
RustBoyAdvance-NG is a Nintendo™ Game Boy Advance emulator and debugger, written in the rust programming language.
RustMIT
Issues
- 0
Building on macOS arm64
#174 opened by phillipleblanc - 0
Panic - attempt to subtract with overflow
#172 opened by KenyC - 2
Will not compile with cargo build --release
#170 opened by ethereumdegen - 3
- 6
Android application
#167 opened by narakai - 5
The Game will stop
#159 opened by Uyouii - 2
Golden Sun - The Lost Age - Sprite glitch
#148 opened by michelhe - 0
Emulate "bugs"
#54 opened by michelhe - 2
Panic on invalid CPU modes
#104 opened by xTibor - 2
- 11
Segmentation fault in SysBus::read_8
#113 opened by xTibor - 2
Mary-Kate and Ashley Sweet 16 - invalid arm condition
#105 opened by xTibor - 4
- 1
Not cycle accurate
#93 opened by michelhe - 6
Happy Feet (USA) - Flickering corrupt graphics
#111 opened by xTibor - 4
Drake & Josh (USA) - Flickering corrupt graphics
#112 opened by michelhe - 4
Audio cracking issue on Android in turbo mode
#143 opened by idr-pt - 5
Android Loading of snapshot not working
#142 opened by idr-pt - 3
Display Mode 5 not implemented
#90 opened by michelhe - 7
- 0
NFL Blitz 20-02 (USA) - Glitch
#108 opened by michelhe - 1
Missing forced blanking implementation
#102 opened by xTibor - 1
NBA Jam 2002 (USA, Europe) Display glitch
#97 opened by michelhe - 1
- 0
Update gba-suite
#100 opened by michelhe - 3
- 3
- 0
- 1
Doom 2 glitch
#96 opened by michelhe - 3
Not passing mgba memory tests
#94 opened by michelhe - 0
Not passing mgba I/O read tests
#95 opened by michelhe - 0
Missing mosaic emulation
#15 opened by michelhe - 0
Missing CGB Audio channels
#55 opened by michelhe - 4
Incorrect affine transformations in Wario Land 4
#79 opened by xTibor - 0
Performance could be better
#17 opened by michelhe - 0
Choppy WebAudio sound for RustBoyAdvance-wasm
#80 opened by michelhe - 0
Graphical glitch in Megaman Zero 3
#43 opened by michelhe - 1
Mario Kart - Super Circuit - Rendering bugs
#13 opened by michelhe - 0
Pacman - Collection bad coin placement
#14 opened by michelhe - 0
Redo layer blending
#9 opened by michelhe - 0
Eeprom support
#10 opened by michelhe - 0
Flash backup
#7 opened by michelhe - 0
SRAM Support
#8 opened by michelhe - 1
Possible NULL deref in pokemon emerald
#11 opened by michelhe - 0
Savestates break on minor changes
#12 opened by michelhe - 0
Legacy of Goku II Crashes in game menu
#6 opened by michelhe