Fac is a command-line mod manager for Factorio >=0.13 written in Python 3.
Contents
- Installation
- Configuration
- Usage
- Listing installed mods
- Enabling & disabling mods
- Searching for mods
- Showing detailled info about a mod
- Installing mods
- Updating mods
- Holding mods
- Removing mods
- Packing/unpacking mods
- Using wildcards
- Mod name autocorrection
- Game version incompatibilities
- ZSH completion script
- Changelog
You'll need Python 3, which can be obtained through your distribution's package manager or downloaded from https://www.python.org/ (for Windows users).
Installation can be easilly done using pip:
$ pip3 install fac-cli
Or directly from git:
$ pip3 install -e "git+https://github.com/mickael9/fac.git#egg=fac-cli"
Or from an existing clone:
$ pip3 install -e .
NOTE (linux users): By default, these commands will require you to be root unless you
run pip from a virtualenv or you use the --user
flag.
If you run pip with the --user
flag, make sure ~/.local/bin
is in your PATH
or the fac command will not work.
fac needs to be able to know the location of:
- The Factorio data directory, eg
/usr/share/factorio/
- The Factorio configuration directory, eg
~/.factorio
Normally, it should be able to detect these automatically assuming you have a standard setup (eg. Steam). It will also look in the current working directory and its parent.
If for some reason these paths can't be found automatically, you'll have to specify them in fac's config file, which is located at:
~/.config/fac/config.ini
on LinuxC:\Users\<username>\AppData\Local\fac\config.ini
on Windows~/Library/Application Support/fac/config.ini
on Mac OS X
[paths]
data-path = /home/me/my_factorio/data
write-path = /home/me/my_factorio
You can display the currently detected locations using fac -v
:
$ fac -v DEBUG:fac.main:Factorio write path: /home/mickael/.factorio DEBUG:fac.main:Factorio game path: /usr/share/factorio DEBUG:fac.main:Factorio version: 0.13.9 usage: fac COMMAND [options...] [...]
fac can be run using the fac command. It is further divided into several subcommands:
usage: fac COMMAND [options...] Mod manager for Factorio COMMAND list List installed mods and their status. enable Enable mods. disable Disable mods. search Search the mods database. show Show details about specific mods. install Install (or update) mods. update Update installed mods. remove Remove mods. hold Hold mods (show held mods with no argument). unhold Unhold mods. pack Pack mods. unpack Unpack mods. fetch Fetch a mod from the mod portal. make-compatible Change the supported factorio version of mods. general options: -g GAME_VERSION, --game-version GAME_VERSION force a specific game version -m MODS_DIRECTORY, --mods-directory MODS_DIRECTORY use the specified mods directory -i, --ignore-game-ver ignore game version when selecting packages -v, --verbose show more detailled output -h, --help show this help message and exit
Below are simple examples of what you can do for each command.
$ fac list Installed mods: Warehousing 0.0.10 YARM 0.7.105 advanced-logistics-system 0.3.0 (unpacked, incompatible) creative-mode 0.1.4 (disabled, unpacked)
$ fac disable YARM YARM is now disabled $ fac list YARM 0.7.105 (disabled) $ fac enable YARM YARM is now enabled $ fac list YARM 0.7.105
$ fac search 5dim 5dim's Mod - Core Name: 5dim_core Tags: big-mods Core of all 5dim's mod 5dim's Mod - Automatization Name: 5dim_automatization Tags: big-mods Automatization for 5dim's mod 5dim's Mod - Energy Name: 5dim_energy Tags: big-mods Energy for 5dim's mod [...]
$ fac show 5dim_logistic Name: 5dim_logistic Author: McGuten Title: 5dim's Mod - Logistic Summary: logistic of all 5dim's mod Description: logistic of all 5dim's mod Tags: big-mods Homepage: http://www.5dim.es License: MIT Game versions: 0.13 Releases: Version: 0.13.1 Game version: 0.13 Version: 0.13.0 Game version: 0.13
$ fac install Foreman 5dim_logistic Adding dependency: 5dim_core 0.13.1 Installing: Foreman 0.2.5... Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.5.zip... Installing: 5dim_core 0.13.1... Downloading: https://mods.factorio.com/api/downloads/data/mods/191/5dim_core_0.13.1.zip... Installing: 5dim_logistic 0.13.1... Downloading: https://mods.factorio.com/api/downloads/data/mods/196/5dim_logistic_0.13.1.zip... $ fac install Foreman==0.2.2 Foreman==0.2.5 is already installed. Use -R to reinstall it. Foreman is already installed in a more recent version. Use -D to downgrade it. $ fac install Foreman==0.2.2 -D Installing: Foreman 0.2.2... Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.2.zip... Removing: /home/mickael/.factorio/mods/Foreman_0.2.5.zip
The fetch command can be used to download a mod into a specified directory.
$ fac update Checking: Foreman Checking: 5dim_logistic Checking: 5dim_core Checking: YARM Found 1 update: Foreman 0.2.2 -> 0.2.3 Continue? [Y/n] Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.3.zip... Removing: /home/mickael/.factorio/mods/Foreman_0.2.2.zip
Use this to keep mods from being automatically updated when using the update command.
$ fac install Foreman==0.2.2 Installing: Foreman 0.2.2... Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.2.zip... $ fac hold Foreman Foreman will not be updated automatically anymore $ fac update Checking: Foreman Found update: Foreman 0.2.5 Foreman is held. Use -H to update it anyway. No updates were found $ fac unhold Foreman Foreman will now be updated automatically. $ fac update Checking: YARM Found 1 update: Foreman 0.2.2 -> 0.2.5 Continue? [Y/n] Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.5.zip... Removing: /home/mickael/.factorio/mods/Foreman_0.2.2.zip
$ fac remove Foreman The following files will be removed: /home/mickael/.factorio/mods/Foreman_0.2.3.zip Continue? [Y/n] Removing: /home/mickael/.factorio/mods/Foreman_0.2.3.zip
Mods can be either packed (name_0.1.zip) or unpacked (name_0.1/) and the game will accept both of them.
Keep in mind that the game will refuse to start if there is both a packed and unpacked version of a mod, or if there are multiple installed versions for any given mod.
$ fac unpack yarm Unpacking: /home/mickael/.factorio/mods/YARM_0.7.105.zip Removing file: /home/mickael/.factorio/mods/YARM_0.7.105.zip YARM is now unpacked $ fac pack yarm Packing: /home/mickael/.factorio/mods/YARM_0.7.105/ Removing directory: /home/mickael/.factorio/mods/YARM_0.7.105/ YARM is now packed
Commands that work on locally installed mods can accept wildcards, eg:
$ fac remove '5dim_*' The following files will be removed: /home/mickael/.factorio/mods/5dim_logistic_0.13.1.zip /home/mickael/.factorio/mods/5dim_core_0.13.1.zip Continue? [Y/n] Removing: /home/mickael/.factorio/mods/5dim_logistic_0.13.1.zip Removing: /home/mickael/.factorio/mods/5dim_core_0.13.1.zip $ fac enable '*' advanced-logistics-system was already enabled Warehousing was already enabled YARM was already enabled Foreman is now enabled
Note the presence of quotes around filters to prevent the shell from interpreting them.
Most commands will try to guess the correct name when given inexact mod names.
If the name is a filter (eg 5dim_*), no attempt to autocorrect will be made.
The following attempts are made to find a match for a given mod name:
- Exact match
- Case-insensitive match
- Partial case-insensitive match if there is no ambiguity.
- For remote commands (install, update...), the search result if there is only one.
For remote commands, a local match will first be attempted at each step.
For instance:
- yarm will be converted to YARM via the Case-insensitive match strategy
- ya will either be converted to YARM if you have YARM installed or fail because there is more than one result to the fac search ya command.
Mods are tied to a specific factorio version (eg 0.13, 0.14) and can only work with that version. A 0.14 game will refuse to load a mod made for 0.13.
By default, fac will autodetect your installed factorio version and use that to filter the available commands to compatible mods.
In some cases, you might want to disable this filtering using the -i
option.
You can also override the detected game version using -g 0.13
for instance.
A make-compatible command is provided. It will automatically unpack a mod and change its factorio_version field to the currently set game version (autodetected or provided by the -g option).
You're currently running Factorio 0.14 and want to install your favorite mod, YARM:
$ fac search YARM Note: 1 mods were hidden because they have no compatible game versions. Use -i to show them. $ fac search YARM -i Yet Another Resource Monitor Fork Name: YARM Tags: incompatible, info This mod helps you to keep track of your mining sites.
Feeling courageous, you want to try it anyway:
$ fac install -i YARM [...] $ fac make-compatible YARM Unpacking: /home/mickael/.factorio/mods/YARM_0.7.105.zip Removing file: /home/mickael/.factorio/mods/YARM_0.7.105.zip Game version changed to 0.14 for YARM 0.7.105.
You can now use the mod as if it was made for Factorio 0.14.
If you're using ZSH (and you should be!) you can install the provided completion script for a better experience.
You'll need to add the zsh directory to your fpath using something like this in
your .zshrc
:
fpath+=(/path/to/fac/zsh)
If you installed fac using pip as root, the script should automatically be installed in
the right place (/usr/share/zsh/site-functions
).
With pip --user
, you'll need to add this in your .zshrc
:
fpath+=(~/.local/share/zsh/site-functions)
Note: compinit
must be called after fpath is changed so you must either put your changes before
compinit
or add another compinit
call after changing fpath.
- 0.9
- Known issues:
- search command will list all existing mods regardless of the search critera. This shall be addressed in a future release.
- Compatibility with the new mod portal
- Fix mod install failure across filesystems
- Search for Factorio installation in lowercase steamapps directory as well
- Don't follow symbolic links when packing/unpacking mods
- 0.8
- Added automatic retries of network requests to the API
- Added pagination options to search command:
-p, --page
: starting page number for the API calls-s, --page-size
: maximum number of returned results per page-c, --page-count
: maximum number of pages to fetch
- Fixed Factorio 0.15 compatibility (use booleans in mod-list.json)
- Fixed
-m, --mods-directory
being ignored when loading mod-list.json
- 0.7
- Added more friendly error messages when the user doesn't own the game
- Fixed "AttributeError: 'ZippedMod' object has no attribute 'factorio_version'" (#8)
- 0.6
- Added
-F, --format
to list and show commands. - Added
-I, --include
and-E, --exclude
to list commands. - Added
-m, --mods-directory
option to use a specific mods directory. - Added fac version to output when using
-v, --verbose
. - Improved ZSH completion script.
- Fixed write-path and data-path being ignored from config.ini
- Fixed search command format string argument.
- Fixed options parsing to allow general options anywhere in the command line.
- Added
- 0.5
- Added workaround for 0.14 mods being considered as 0.13 mods.
- Added a ZSH completion script.
- Added
-F, --format
option to search command to customize the output format using format strings. - Various bug fixes.
- 0.4
- New pack and unpack commands to work on unpacked mods.
- New fetch command to fetch a mod without installing it.
- New make-compatible command to bump the factorio_version of an installed mod.
- New
-l, --limit
option to the search command. - New
-g, --game-version
option to override the detected game version. - New
-i, --ignore-game-ver
flag to ignore the current game version. - Removed
--force
flag in favor of the more specfic-R, --reinstall
,-D, --downgrade
,-H, --held
. - Accept patterns in enable, pack, hold commands.
- Resolve partial mod names.
- Various bug fixes.
- 0.3
- Support for mods with spaces in their names.
- 0.2
- Add -y flag to update and remove commands.
- Recursively create config directory.
- PyPI packaging.
- 0.1
- Initial version.