microsoft/DirectXTK

darker images loading

aDioS786 opened this issue · 1 comments

Hi,
ID3D11ShaderResourceView** out_srv
I am trying to use hr = DirectX::CreateWICTextureFromFile(g_pd3dDevice,filename, nullptr, out_srv);

Images loads perfect, but only issue is they are darker as compared to image when viewed, so not loading with normal brightness.