Use of some animations (e.g. CMU mocap database) leads to strange corruption of face
DavidLSmyth opened this issue · 1 comments
DavidLSmyth commented
I'm not a Unity expert so perhaps there's something I'm doing wrong when importing? The CMU mocap database animations (http://mocap.cs.cmu.edu/) don't seem compatible with these models and the results are somewhat terrifying! It would be really useful to upload a small unity project with 3/4 of these models using a couple of open source animations (e.g. Mocap from CMU & mixamo) to promote research use. I'm using Unity 2018.4.12.
DavidLSmyth commented
Accidentally duplicated due to laggy connection, see #7