microsoft/MixedReality-UXTools-Unreal
UX tools and components for developing Mixed Reality applications in UE4.
C++MIT
Issues
- 7
- 1
Crashing On Hot Reload
#76 opened by yoponchik - 5
Packing successfully, but failed to open the sample level properly.MRTK Example projects in versions 5.0 and 5.1.
#70 opened by Lostonelzq - 2
Support for UE 5.2?
#71 opened by Tim-Potratz - 0
- 0
- 0
When loading the UE4.27ux tools plugin, the software prompts that the engine cannot load
#73 opened by linmouwang - 0
Client-side Hand Interactors
#72 opened by nicklevergne - 18
Unreal 5.1 Support?
#67 opened by nickknyc - 2
Unable to Interact with any Controls on Quest
#68 opened by druidsbane - 10
Input Events are not firing [UE5]
#64 opened by Tim-Potratz - 15
QRCode Tracking Issues [UE5]
#65 opened by Tim-Potratz - 4
- 2
Better documentation for requierd settings
#62 opened by Tim-Potratz - 6
unreal 5 support
#46 opened by darvin - 2
- 5
- 2
Suggestion - Use widget components for text in buttons etc. for more compatibility with fonts.
#58 opened by shukenmg - 1
Error with Anchors in UE4.27 and uxtools 0.12
#60 opened by FabianEP11 - 1
node 'Remove ARPIN from Local Store' not working
#57 opened by za12567 - 2
"reposition" speech command not working with OpenXR in Unreal Engine 5.0.1
#56 opened by SebastianSchumm - 7
delete inputaction mapping
#55 opened by tahoorasf1 - 4
UxBoundscontrol
#54 opened by steven-mountain - 3
Ue4 builds create memory leak
#53 opened by ARtSSt - 4
could not mark certificate file for add
#51 opened by tahoorasf1 - 9
[UX Tools] [UX Graphics Tools Examples] Spatial Peception Mesh is ignoring Hand-Trace
#52 opened by Duma46 - 4
- 1
Hello, please ask a question. How to change the icon of a button after clicking a button?
#49 opened by EVRTOP - 2
want to grab the whole uxt pinch slider actor
#47 opened by YiRonger - 1
- 2
Change XRSimulationHeadMovementComponent's movement settings in plugin settings
#45 opened by shukenmg - 6
- 2
How to modify grab distance?
#43 opened by ratkojagodic - 2
Additional Hand Gestures Requested
#40 opened by greenwoodms06 - 0
- 1
- 1
- 1
- 8
Hello, I made a blueprint. There is a static mesh in it. When the collision of the object is opened after a delay of 8 seconds, the object still can't be grasped.
#35 opened by YiRonger - 6
as long as "Generate Collision for Mesh Data" is opened, the button can't be clicked in ue4.26.1
#26 opened by YiRonger - 1
Touch input compatability (iOS/Android)
#34 opened by dsimonow - 7
UxtScaleAxisConstraint feature request
#33 opened by zotoli - 6
One hand rotation not working
#30 opened by SuperFreqA - 5
HandMenu Error and DestructibleActor
#24 opened by Eddiechui - 6
[UXToolsGame | HoloLens 2] 3D Objects' coordinates are wrong after waking up from sleep mode
#32 opened by Zikun-Huang - 1
HandInteraction can scroll ListView widget?
#31 opened by crssnky - 9
- 1
- 6
Add Pointer Grab and Release event dispatcher
#22 opened by crssnky - 7