MRTK-Quest_LocalAvatar missing or broken
ErnestKid opened this issue · 1 comments
Describe the bug
MRTK-Quest_LocalAvatar is missing or broken while using the latest version of Oculus Integration.
To reproduce
Steps to reproduce the behavior:
- Start off with a new project
- Import the Oculus Integration v55 package
- Import the MRTK2 Foundations 2.8.3 package
- Install required plugins
- See error as below in console
Problem detected while importing the Prefab file: 'Packages/com.microsoft.mixedreality.toolkit.foundation/Providers/Oculus/XRSDK/MRTK-Quest/Prefabs/MRTK-Quest_LocalAvatar.prefab'.
The file might be corrupt or have a missing Variant parent or nested Prefabs. See details below.
Errors:
Prefab Variant problem. Missing Prefab Variant parent: 'MRTK-Quest_LocalAvatar (Missing Prefab with guid: 84c8b8609f9bb434eaf5248f17ff1293)'
Expected behavior
No errors are supposed to pop up when imported. The local avatar will show when ran on the Oculus Quest 2. Hand tracking should work.
Screenshots
My setup
- Unity Version 2022.3.2f1
- MRTK Version v2.8.3
- Oculus Integration v55
Target platform
- Oculus (Meta) Quest 2
Additional context
Reasons for the LocalAvatar from what I believe are because of Meta making the avatars a seperate package. Even installing the Avatar SDK, they had changed how it works, and the prefabs are no longer located where MRTK expects.
@ErnestKid Can you please verify that you are still seeing this? I ran this using Unity 2022.3.4f1, oculus v55, and MRTK 2.8.3 and didn't see the same errors.