microsoft/glTF-SDK

Procedure to upgrade for the support many Vertex Colors ?

jimver04 opened this issue · 2 comments

Hi,

from what I see there is only one Vertex Color level named as constexpr const char* ACCESSOR_COLOR_0 = "COLOR_0";.
if I add

constexpr const char* ACCESSOR_COLOR_1 = "COLOR_1";
constexpr const char* ACCESSOR_COLOR_2 = "COLOR_2";

would be sufficient ?

image

Best,
Dimitrios

It wasn't difficult. I have done some changes:

See my pull request: #112

The PR was never merged. If you still want this, please reopen the PR and fix the issues.