/Golf-Mechanics

Golf Mechanics using Unity Physics

Primary LanguageShaderLab

Golf Mechanics

The purpose of this project is to learn about physics in golf for games in Unity using C#. However, the concepts could also be used in any engines or language.

The end goal of this project is to have

  • A driving range scene which allows the user to see shot trajectories based on input parametres similar to this website.
  • A putting scene for putting lines on different slopes.

Hopefully this project wil help others getting started in golf simulators or mini-putt games.

Check it out

The project can be played here https://brogan89.github.io/Golf-Mechanics/

Screen Shots

Mini-Putt mini-putt