mihaisebea's Stars
kondrak/dos3d
Software renderer for DOS (mode 13h)
fahickman/vkdemo
Simple Vulkan demo program
cloudwu/lua-bgfx
Yet another bgfx lua binding
terralang/terra
Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
zeux/volk
Meta loader for Vulkan API
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
lmirosevic/GBDeviceInfo
Detects the hardware, software and display of the current iOS or Mac OS X device at runtime.
InsomniacGames/ig-debugheap
Debug heap useful for tracking down memory errors.
ubisoft/Sharpmake
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
yse/easy_profiler
Lightweight profiler library for c++
fastbuild/fastbuild
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
CppCon/CppCon2015
Presentation Materials from CppCon 2015
LORgames/premake-winrt
71squared/ParticleEmitterDemo-ES2-ARC
Tencent/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
kolinkrewinkel/Polychromatic
Semantic highlighting for Xcode.
Blizzard/premake-core
Premake
KindDragon/vld
Visual Leak Detector for Visual C++ 2008-2015
mjansson/foundation_lib
Cross-platform public domain foundation library in C providing basic support data types and functions to write applications and games in a platform-independent fashion.
KjellKod/g3log
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
libimobiledevice/libimobiledevice
A cross-platform protocol library to communicate with iOS devices
storoj/libimobiledevice-win32
win32 port of libimobiledevice (http://libimobiledevice.org)
deskflow/deskflow
Deskflow lets you share one mouse and keyboard between multiple computers on Windows, macOS and Linux.
AbbeyGames/SubDebug
A debugging plugin for Sublime that communicates with MobDebug (https://github.com/pkulchenko/MobDebug).
CedricGuillemet/libProfiler
Profile your c++ code
unittest-cpp/unittest-cpp
A lightweight unit testing framework for C++
deplinenoise/webby
A tiny webserver for game development
gameplay3d/gameplay
Open-source, cross-platform, C++ game engine for creating 2D/3D games.