mikaeldui/riot-games-dotnet-client
An unofficial .NET Client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.
C#Unlicense
Pinned issues
Issues
- 0
WAMP Caller handler for LCU
#72 opened by mikaeldui - 0
Add Equals and GetHashCode to models
#70 opened by mikaeldui - 0
LCU schema no longer updated
#69 opened by mikaeldui - 0
Publish automatically when the API changes
#20 opened by mikaeldui - 0
Use lambdas for generated endpoints
#35 opened by mikaeldui - 0
Include schema hash in the assemblies
#48 opened by mikaeldui - 2
LCU WebSockets buffer size
#51 opened by mikaeldui - 0
LCU messages as events
#63 opened by mikaeldui - 1
New match-v5.ParticipantDTO and val-ranked-v1.TierDetailDto are causing build errors
#62 opened by mikaeldui - 0
Support for request bundling
#49 opened by mikaeldui - 1
Daily tests againt live API
#47 opened by mikaeldui - 0
Proxy support for League Client
#5 opened by mikaeldui - 0
Injectable support
#45 opened by mikaeldui - 0
HTTP/3 support
#46 opened by mikaeldui - 0
WebSocket proxy support
#50 opened by mikaeldui - 0
Split clients into platform and regional
#52 opened by mikaeldui - 1
Daily test is failing
#54 opened by mikaeldui - 0
- 0
Implement Post, Put & Delete
#1 opened by mikaeldui - 0
Implement query parameters
#2 opened by mikaeldui - 0
WebSockets for League Client
#23 opened by mikaeldui - 1
- 1
Create a League Client client
#4 opened by mikaeldui