mikalv
Working for The I2P project this year. Worked as security architect and programmer before. Language agnostic, security focused.
Sigterm.noOslo, Norway
mikalv's Stars
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
SpectralVectors/BlenderPythonShorts
Basic scripts for beginners with Blender Python - bpy
avelgest/baker-node
A Blender add-on that adds a node to the Shader Editor which can bake its input to an image, vertex attribute or sculpt mask with one click.
markelekdotcom/color-ramp-converter
Color Ramp Converter is a Blender addon that generates custom node groups from color ramp nodes, making a few parameters more accessible.
Upliner/CharMorph
CGCookie/io_export_blend
A relatively simple exporter to take selected objects, collections, or nodes and export them to their own private .blend file... with a couple neat little bonus features
spacedriveapp/spacedrive
Spacedrive is an open source cross-platform file explorer, powered by a virtual distributed filesystem written in Rust.
BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Trozz/ansible-nebula
dnstap/golang-dnstap
flexible, structured event replication format for DNS servers (command-line tool and Golang package)
Wenzel/awesome-virtualization
Collection of resources about Virtualization
virtualsquare/vde-2
axllent/mailpit
An email and SMTP testing tool with API for developers
tuya-cloudcutter/tuya-cloudcutter
A tool that disconnects Tuya IoT devices from the cloud, allowing them to run completely locally.
vdsm/virtual-dsm
Virtual DSM in a Docker container.
thomasloven/lovelace-auto-entities
🔹Automatically populate the entities-list of lovelace cards
joeld42/hexplanet
Hex Planet Demo/Example
LewisArdern/bXSS
bXSS is a utility which can be used by bug hunters and organizations to identify Blind Cross-Site Scripting.
blurrypiano/littleVulkanEngine
Code repo for video tutorial series teaching Vulkan and computer graphics
grimfang4/SDL_FontCache
A generic font caching C library with loading and rendering support for SDL.
Rabbid76/graphics-snippets
Shading techniques and GLSL snippets
adamlwgriffiths/Pyrr
3D mathematical functions using NumPy
dtrajko/MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
KeenSoftwareHouse/Miner-Wars-2081
Miner Wars 2081 Official source codes
sepluginloader/PluginLoader
A tool to load plugins for Space Engineers automatically.
KeenSoftwareHouse/SpaceEngineers
microsoft/DeepSpeed
DeepSpeed is a deep learning optimization library that makes distributed training and inference easy, efficient, and effective.
microsoft/LoRA
Code for loralib, an implementation of "LoRA: Low-Rank Adaptation of Large Language Models"
replicate/cog_stanford_alpaca
Code and documentation to train Stanford's Alpaca models, and generate the data.
atomvm/exatomvm
Build Elixir projects for your microcontroller