Pinned Repositories
BoatAttack
Demo Project using the Lightweight Render Pipeline from Unity3D
CodeOptimizationWorkshop
DOTS_AntsSim
Mesh-Workshop
An introduction to mesh generation and deformation in Unity
PresentationTools
Tools to help with presentations inside the Unity Engine
ScriptingOptimization
This project contains materials for the scripting optimization track
Shader-Workshop
An introduction to shaders with Unity
Unity_AssetBundleManager
This project is used to highlight and improve my Unity 5 asset bundle manager scripts. Feedback and feature requests welcome.
Voxelman
Unity ECS + C# Job System example
mikegeig's Repositories
mikegeig/Unity_AssetBundleManager
This project is used to highlight and improve my Unity 5 asset bundle manager scripts. Feedback and feature requests welcome.
mikegeig/DOTS_AntsSim
mikegeig/Mesh-Workshop
An introduction to mesh generation and deformation in Unity
mikegeig/PresentationTools
Tools to help with presentations inside the Unity Engine
mikegeig/ScriptingOptimization
This project contains materials for the scripting optimization track
mikegeig/BoatAttack
Demo Project using the Lightweight Render Pipeline from Unity3D
mikegeig/CodeOptimizationWorkshop
mikegeig/Shader-Workshop
An introduction to shaders with Unity
mikegeig/Voxelman
Unity ECS + C# Job System example
mikegeig/CodeMash2016
A repository containing presentation content (slides, demo code, whatever) from CodeMash 2016 sessions.
mikegeig/forgeToolkit
forgeToolkit
mikegeig/KvantWig
Non-realistic hair simulation in Unity
mikegeig/Masks
Masks - GGJ2014 Project
mikegeig/UnityAssetCleaner
mikegeig/UnityGameDev_24Hours
Supplemental book files for the Sam's Unity Game Development in 24 Hours book