Welcome to the Master Class: Android Kotlin 101! This repository is dedicated to exploring and implementing various design patterns in Kotlin, specifically tailored for Android development.
Design patterns are proven solutions to common software design problems. They help developers write clean, maintainable, and scalable code. In this master class, we will cover the following design patterns:
- Singleton: Ensures a class has only one instance and provides a global point of access to it.
- Factory: Provides a way to create objects without specifying their exact class.
- Builder: Simplifies the creation of complex objects step-by-step.
- Adapter: Allows incompatible interfaces to work together.
- Decorator: Adds functionality to an object dynamically.
- Facade: Provides a simplified interface to a complex subsystem.
- Observer: Defines a one-to-many dependency between objects.
- Strategy: Enables selecting an algorithm at runtime.
- Command: Encapsulates a request as an object.
Kotlin's modern features, such as higher-order functions, extension functions, and default arguments, make implementing design patterns more intuitive and concise. This class leverages Kotlin's strengths to demonstrate practical applications of design patterns in Android development.
Each design pattern is implemented in its own module or package, with:
- Code Examples: Fully functional Kotlin code demonstrating the pattern.
- Documentation: Explanation of the pattern and its use cases.
- Android Integration: Examples of how the pattern can be applied in real-world Android projects.