/kotlin101-design-patterns

🎨 Kotlin 101: Design Patterns

Primary LanguageKotlin

Design Patterns in Android Kotlin 101

Welcome to the Master Class: Android Kotlin 101! This repository is dedicated to exploring and implementing various design patterns in Kotlin, specifically tailored for Android development.

Overview

Design patterns are proven solutions to common software design problems. They help developers write clean, maintainable, and scalable code. In this master class, we will cover the following design patterns:

Creational Patterns

  • Singleton: Ensures a class has only one instance and provides a global point of access to it.
  • Factory: Provides a way to create objects without specifying their exact class.
  • Builder: Simplifies the creation of complex objects step-by-step.

Structural Patterns

  • Adapter: Allows incompatible interfaces to work together.
  • Decorator: Adds functionality to an object dynamically.
  • Facade: Provides a simplified interface to a complex subsystem.

Behavioral Patterns

  • Observer: Defines a one-to-many dependency between objects.
  • Strategy: Enables selecting an algorithm at runtime.
  • Command: Encapsulates a request as an object.

Why Kotlin?

Kotlin's modern features, such as higher-order functions, extension functions, and default arguments, make implementing design patterns more intuitive and concise. This class leverages Kotlin's strengths to demonstrate practical applications of design patterns in Android development.

Structure

Each design pattern is implemented in its own module or package, with:

  • Code Examples: Fully functional Kotlin code demonstrating the pattern.
  • Documentation: Explanation of the pattern and its use cases.
  • Android Integration: Examples of how the pattern can be applied in real-world Android projects.