Issues
- 0
RUST Compile optimisations built on the excellent work of others. Linux & Windows. With a RUST setup guide for Windows
#28 opened by HakMe2Deth - 7
[Discussion] A possible strategy for optimizing search space and symmetries
#18 opened by tsrasmussen - 10
- 1
Potential new method for generating unique strings to describe the shapes.
#26 opened by Robert-trober - 10
Java solver that's a contender for finding N=17
#23 opened by hidny - 3
Rotation invariant representation for 2-D shapes
#27 opened by Spacha - 1
Typo in function 'render_shapes'
#24 opened by kevintedder - 1
Suggestion to reduce number of run encodings/lookups/rotations needed in many cases while keeping memory use to a minimum
#12 opened by thejevans - 1
Potential Idea For Finding Rotations Quicker
#25 opened by miranamer - 1
- 4
[Discussion] I made a graph that allows me to estimate about how big a cubes_n.npy file will get (in bytes) when given n cubes.
#14 opened by TheoCGaming - 0
Go Version
#22 opened by maxsimmonds1337 - 0
Lookup time
#21 opened by th0ma5w - 1
Doesn't run?
#20 opened by BallSaxbury - 0
Rust version
#15 opened by dzamlo - 2
Add permissive license to project
#13 opened by jereviikari - 5
Suggestion for orientation fixing
#3 opened by awsdert - 2
crop_cube() very expensive
#8 opened by georgedorn - 1
slap jit from numba on it
#2 opened by 8bignic8 - 1
n=12 npy file.
#9 opened by bertie2 - 2
You ask for a language which accounts for rotation, but you really want a language that erases both rotation and reflection.
#1 opened by Kerdek