Pinned Repositories
android-classical
android-serialport-api
Automatically exported from code.google.com/p/android-serialport-api
android-utils
Android_ADB
Android adb
Android_FTP
This project is android project. Start FTP server by yourself.
android_picker
Android_Screenshot
C++ android screenshot from pc. Convert java to C++ by Android DDMS source code.
AndroidImageCache
Android Image Cache
ARouter
A android router middleware that help app navigating to activities and custom services.
beetl1.2
mikeweib's Repositories
mikeweib/Android_Screenshot
C++ android screenshot from pc. Convert java to C++ by Android DDMS source code.
mikeweib/android-classical
mikeweib/android-serialport-api
Automatically exported from code.google.com/p/android-serialport-api
mikeweib/android-utils
mikeweib/Android_ADB
Android adb
mikeweib/Android_FTP
This project is android project. Start FTP server by yourself.
mikeweib/android_picker
mikeweib/AndroidImageCache
Android Image Cache
mikeweib/ARouter
A android router middleware that help app navigating to activities and custom services.
mikeweib/beetl1.2
mikeweib/cocos2dx-talkingdata
Talkingdata-Game-SDK-Cocos2dx
mikeweib/coobjc
coobjc provides coroutine support for Objective-C and Swift. We added await method、generator and actor model like C#、Javascript and Kotlin. For convenience, we added coroutine categories for some Foundation and UIKit API in cokit framework like NSFileManager, JSON, NSData, UIImage etc. We also add tuple support in coobjc.
mikeweib/fixgps
mikeweib/ggbase
Base C lib with mac and window
mikeweib/ggmath
ggmath is base math library write by c++.
mikeweib/glide
An image loading and caching library for Android focused on smooth scrolling
mikeweib/GPUImage-CP
GPUImage of cross platform
mikeweib/GPUImage-OC-Metal
GPUImage for metal written in Objective-C
mikeweib/libmediasoupclient
mediasoup client side C++ library
mikeweib/RxAndroid
RxJava bindings for Android
mikeweib/RxJava
RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
mikeweib/WiEngine
C++ implemented, cocos2d like cross-platform game engine