Issues
- 2
add owner to the gas when placed by the effect
#1995 opened by skorvaga - 0
Add corridors across the level in z-levels with villains
#1982 opened by miki151 - 2
linux : cannot build without steam support
#1990 opened by tim-oleksii - 1
unhardcode dinner_table and haypile
#1998 opened by samuellsk - 2
- 1
"un-hardcode" furnace
#1983 opened by samuellsk - 0
add optional ttl to effect PlaceFurniture
#1994 opened by samuellsk - 2
anything killed by bleeding mechanic is not registered
#1989 opened by samuellsk - 1
Usable furniture
#1974 opened by Korija2029 - 0
Add default random biome option
#1978 opened by miki151 - 0
- 0
add option to have "aura"
#1993 opened by samuellsk - 0
"un-hardcode" campaign_villains
#1984 opened by samuellsk - 0
add effect to change tribe
#1992 opened by samuellsk - 1
Apple Silicon build instructions.
#1991 opened by nega0 - 0
add option to name ingame z-levels
#1988 opened by samuellsk - 0
add option "donotretreat" to enemies.txt
#1987 opened by samuellsk - 1
Collect2: fatal error: cannot find 'ld'
#1986 opened by rotshine - 2
Allow sprite variants
#1981 opened by miki151 - 0
- 0
Disallow controlling and adding turned-off automatons to teams, show turned-off icon in UI
#1980 opened by miki151 - 0
List of issues I found on version 2022-08-31
#1979 opened by Demiosis - 0
"Forbid zone" works as a prison wall
#1977 opened by miki151 - 0
Undead are vulnerable to plague
#1976 opened by miki151 - 0
Abusing minions task causes the keeper to go down stairs and prevent workers from digging
#1975 opened by miki151 - 0
Amulet of life saving shouldn't protect from double trouble and other summons disappearance
#1972 opened by miki151 - 0
Invulnerability doesn't protect from bleeding
#1971 opened by miki151 - 0
Consider making banished creatures hostile after X turns
#1970 opened by miki151 - 0
Banishing could fail if the creature is mounted or riding
#1969 opened by miki151 - 0
Unconscious enemies count towards flanking
#1968 opened by miki151 - 0
Removing pits
#1967 opened by miki151 - 0
- 0
Make it impossible to retire if there are no landing positions on level (level full or covered with water)
#1964 opened by miki151 - 0
Digging pits and filling them doesn't remove crops
#1963 opened by miki151 - 0
Non fire-resistant minions shouldn't haul infernite or infernite ores shouldn't cause damage
#1954 opened by miki151 - 0
- 0
Make sure all mod errors include a file and line location
#1961 opened by miki151 - 0
- 0
Enemy dying of bleeding doesn't grant kill title (Ki-rin)
#1960 opened by miki151 - 0
Add pick axes or other tools to increase digging speed
#1959 opened by miki151 - 0
If you construct building interior, then dig a pit, then fill that pit with water, it says it wants to build a floor but you don't have resources (its still full of water)
#1958 opened by miki151 - 0
- 0
Add temporary cold resistance after being frozen
#1955 opened by miki151 - 0
Rats from distilleries (or all rats) shouldn't be usable as corpses for the necromancer.
#1951 opened by miki151 - 0
Add a "select all" button to workshop upgrade menu
#1953 opened by miki151 - 0
Add trap tiers
#1952 opened by miki151 - 0
- 0
Villain icons in villain overlay lack weapons
#1950 opened by miki151 - 0
Poor performance (save attached)
#1948 opened by RedPine91 - 0
Add higher stat boosting buffs
#1947 opened by miki151