Issues
- 0
FPS meter doesn't show gameplay update time
#2005 opened by miki151 - 0
- 0
Dragging an imp onto a task should have it assigned
#2022 opened by miki151 - 1
- 2
consider add "claim tile" as function
#2036 opened by samuellsk - 0
Cure blindness spell does not cure blindness
#2062 opened by JanSimek - 2
Steeds don't use their abilities
#2040 opened by muturgan - 1
Compiling without Steamworks?
#2053 opened by NetSysFire - 2
Possible to tag releases and hotfixes?
#2058 opened by rfht - 1
Alert when task complete?
#2057 opened by KanoYugoro - 1
Allow interrupting auto-move
#2056 opened by Bumber64 - 4
Iron ore is not visible with unicode graphics.
#2050 opened by draelith - 0
Hard crash when lizardman spirit died
#2049 opened by nega0 - 0
Artefact on the background image
#2048 opened by samuellsk - 0
Parameters for keeper_linux.sh
#2046 opened by basxto - 0
scaling of retired keepers in the config
#2045 opened by samuellsk - 0
- 2
- 4
Incorrect adoxium armor description
#2041 opened by muturgan - 2
AI uses Escape too eagerly
#2017 opened by miki151 - 1
Archers "clinging" during training
#2039 opened by muturgan - 5
consider adding effect "removecompanion"
#2013 opened by samuellsk - 2
- 1
Compiling error Theora
#2038 opened by MustacheEnthusiast - 3
Hands are not feet
#2033 opened by KA101 - 1
- 0
Add a way to add more than 100 items in the change count menu in workshop menu
#2021 opened by miki151 - 1
allow percentual damage against undead with effect
#2032 opened by samuellsk - 0
- 2
Non-minion steeds should be dismounted automatically
#2024 opened by miki151 - 1
Consider unhardcoding "Gold" from attack_trigger
#2030 opened by samuellsk - 0
CRASH when you claim furniture that will delete itself
#2029 opened by samuellsk - 0
When you polymorph companion it becomes controlable, and shows in population menu.
#2028 opened by miki151 - 0
consider adding few "kraken_water" tiles to the random_layout z_level_flooded_caverns
#2027 opened by samuellsk - 0
- 0
consider adding custom animations to fx ???
#2025 opened by samuellsk - 1
- 0
consider unhardcoding poison_resistance type buff
#2023 opened by samuellsk - 2
unhardcode training types
#2011 opened by samuellsk - 1
consider unhardcode "remove construction"
#2007 opened by samuellsk - 1
consider saving "hashed" sprites in retired keepers and removing mod needed requirement
#2015 opened by samuellsk - 1
- 0
- 2
Application cannot run on Archlinux
#2012 opened by Brensom - 0
consider using tiles in spells
#2014 opened by samuellsk - 2
BUG - AI Health is not working
#2009 opened by samuellsk - 0
consider adding "formula"
#2010 opened by samuellsk - 0
- 0
- 0
be able to use "BODY_PART" in creation of items (potions, scrolls , ....) instead of just assembly
#2000 opened by skorvaga