Pinned Repositories
30dayMakeOS
《30天自制操作系统》源码中文版。自己制作一个操作系统(OSASK)的过程
3DWorld
3D Procedural Game Engine Using OpenGL
DirectX11_Sample
imatoya
Combine libmatoya and imgui on windows platform
mingxingren.github.io
Notes
Lessons Learned
razor
A google's congestion Control Algorithm
ScreenCapture
60FPS D3D11 and Nvida encode to h264
soft_ffmpeg_decode
ffmepg softdecode and hwdecode
mingxingren's Repositories
mingxingren/ScreenCapture
60FPS D3D11 and Nvida encode to h264
mingxingren/async.h
Stackless Async Subroutines for C
mingxingren/CPP-3D-Game-Tutorial-Series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
mingxingren/DesktopSharing
桌面共享, 支持RTSP转发, RTSP推流, RTMP推流。
mingxingren/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
mingxingren/Easy-GPU-PV
A Project dedicated to making GPU Partitioning on Windows easier!
mingxingren/FFmpeg
Mirror of https://git.ffmpeg.org/ffmpeg.git
mingxingren/GacUI
GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.
mingxingren/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
mingxingren/godot
Godot Engine – Multi-platform 2D and 3D game engine
mingxingren/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mingxingren/litehtml
Fast and lightweight HTML/CSS rendering engine
mingxingren/liuguang
鎏光云游戏引擎
mingxingren/moonlight-qt
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
mingxingren/obs-studio
OBS Studio - Free and open source software for live streaming and screen recording
mingxingren/poco
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
mingxingren/qoi
The “Quite OK Image Format” for fast, lossless image compression
mingxingren/QtAV
A cross-platform multimedia framework based on Qt and FFmpeg(https://github.com/wang-bin/avbuild). High performance. User & developer friendly. Supports Android, iOS, Windows store and desktops. 基于Qt和FFmpeg的跨平台高性能音视频播放框架
mingxingren/rust-course
“连续六年成为全世界最受喜爱的语言,无GC也无需手动内存管理、极高的性能和安全性、过程/OO/函数式编程、优秀的包管理、JS未来基石" — 工作之余的第二语言来试试Rust吧。<<Rust语言圣经>>拥有全面且深入的讲解、生动贴切的示例、德芙般丝滑的内容,甚至还有JS程序员关注的wasm、deno等专题。这可能是目前最用心的Rust中文开源教程
mingxingren/rust-ffmpeg-sys
FFmpeg bindings for Rust.
mingxingren/rustdesk
Yet another remote desktop software
mingxingren/SDL-Render-Thread-Example
An example
mingxingren/study-is-wonderful
awesome public courses and wonderful study resource
mingxingren/supertux
SuperTux source code
mingxingren/tdesktop
Telegram Desktop messaging app
mingxingren/tensor-stream
A library for real-time video stream decoding to CUDA memory
mingxingren/tox
toxcore implementation in Rust
mingxingren/video-sdk-samples
Samples demonstrating how to use various APIs of NVIDIA Video Codec SDK
mingxingren/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
mingxingren/Windows-driver-samples
This repo contains driver samples prepared for use with Microsoft Visual Studio and the Windows Driver Kit (WDK). It contains both Universal Windows Driver and desktop-only driver samples.